M.A. · Comparative Literature
Universidade de São Paulo — USP
Academic & professional portfolio
IT Professor & Data Analyst & Developer
Montréal · QC · Canada / São Paulo · SP · Brazil
I am an Information Technology professional with extensive higher-education experience, having served as professor and IT program coordinator at institutions such as FMU, FAM, Impacta, UNICAP and UniBTA. My path combines the classroom, academic management and hands-on technology projects.
I work with Python for data analysis and machine learning, tools such as Power BI, and the design of conversational interfaces (IBM Watson and Dialogflow). As an ad hoc evaluator for INEP (Brazil’s Ministry of Education), I spent three years helping assess and improve national higher-education standards in IT.
My background pairs two master’s degrees — Comparative Literature (USP) and Professional Education (Centro Paula Souza) — with a bachelor’s in Computer Science: a rare blend across technology, education and language.
Data quality evaluation focused on map-based queries and geospatial validation — accuracy, consistency and continuous improvement of system data for decision-making and user experience.
Localization QA for AA/AAA titles (narrative, grammar, translation accuracy and contextual consistency) — including Football Manager 26, NBA Bounce and Marvel Contest of Champions — across PC, consoles and mobile.
Teaching, courseware preparation and assessment for postgraduate courses in data security and privacy.
Distance teaching in Technology programs: learning follow-up, course documentation review, project mentoring, academic planning and extension/research activities.
Coordination of online IT programs: faculty follow-up, PDI/PPC/syllabus documentation, student support and mediation across academic, instructional design and IT teams.
Technical and pedagogical work on standing evaluation committees for Brazilian higher education in Information Technology.
Teaching digital games courses: QA & testing, game development environments, mobile games and complementary studies.
Validation and production of higher-education courseware (20+ deliverables): e-books, lesson scripts, cases, question banks and syllabi across IT, games, design and communication.
Teaching in Technology (IT & Games), Management, Business and Education; postgraduate coordination focal point (2019–2020) for program design, syllabi validation and operational procedures; STEAM school courses.
Bilingual lore scripting (PT/EN), dialogue, companion book, maps/NPCs, GDD and marketing content for an industry-recognized game later released on Steam.
Bilingual lore, weekly site/marketing content, whitepaper and GDD documentation, character design and daily team alignment on mechanics and concept art.
Day-to-day operations management, strategic leadership and client meetings alongside the CEO to track results.
Host and producer of the weekly literary show: 60+ live episodes recorded as video and podcast.
Built websites and blogs for NGOs partnered with the university outreach project.
Coordination of monitors and logistics for the De Mão em Mão reading project — book distribution, data collection and statistical treatment across bus terminals.
Universidade de São Paulo — USP
Centro Paula Souza — CEETEPS
Centro Universitário FMU
Centro Universitário FMU
Unyleya
Universidade Nove de Julho — UNINOVE
Published articles · Google Scholar
Master’s thesis · Comparative Studies of Portuguese-Language Literatures — USP
Master’s thesis · Management & Development of Professional Education — CPS
Python projects for data analysis and ML — including an applied study on the Olist dataset (Kaggle) with clustering and analytics in Spark and Power BI.
Design and development of chatbots with IBM Watson and Dialogflow (Google), from flow design to integration.
Seven awards across hackathons and game jams — including Global Game Jam entries such as President Simulation Simulator.
100+ technical productions: full course modules, program reviews and updates (117h analyzed for Fundação Bradesco), quizzes and video lessons.
Essays and articles on technology, education, literature and where they meet — pulled live from the blog. New pieces appear here automatically.
↑ TopSpeaker · Metaverse: concepts and technologies · 2022
Moderator · An introductory approach · 2022
Speaker · FAM · 2022
Playlist · Academic events